LAGameStudio/apolune
Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 file extravaganza of OpenGL, WinAPI, OpenAL and many other features, written in Visual Studio for over a decade!
2 best points · 1 comments · 1 Hacker News post · 100 GitHub stars · View on GitHub
Hacker News discussions
- Graphics on Windows: 15 years long development of a game engine now open source (2 points, 1 comments, by lostastro, 2020-11-05)