MauriceGit/Partikel_accelleration_on_GPU
Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware.
29 best points · 21 comments · 1 Hacker News post · 272 GitHub stars · View on GitHub
Hacker News discussions
- Show HN: Particle Simulation with OpenGL compute shader – 8M particles (29 points, 21 comments, by EllipticCurve, 2016-01-13)