MauriceGit/Screen_Space_Ambient_Occlusion
Giving a scene a depth-dependent shading, completely irregarding the scene complexity, in screen-space.
7 best points · 2 comments · 1 Hacker News post · 46 GitHub stars · View on GitHub
Hacker News discussions
- Show HN: Screen-Space Ambient Occlusion from Scratch – 3D Shading on 2D Screen (7 points, 2 comments, by EllipticCurve, 2016-01-25)