ludo456/OpenGL-4.6-Hello-Triangle
The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.
2 best points · 0 comments · 1 Hacker News post · 41 GitHub stars · View on GitHub
Hacker News discussions
- Hello Triangle in OpenGL 4.6 with DSA (2 points, 0 comments, by pjmlp, 2020-11-04)