s-macke/VoxelSpace
Terrain rendering algorithm in less than 20 lines of code
793 best points · 373 comments · 10 Hacker News posts · 6,827 GitHub stars · View on GitHub
Hacker News discussions
- Terrain rendering in fewer than 20 lines of code (793 points, 93 comments, by blaze33, 2017-11-24)
- Terrain rendering algorithm in less than 20 lines of code (720 points, 116 comments, by netgusto, 2020-01-03)
- Voxel Space: Comanche's terrain rendering in less than 20 lines of code (2020) (366 points, 71 comments, by danbolt, 2021-03-30)
- VoxelSpace: Terrain rendering algorithm in less than 20 lines of code (2020) (339 points, 89 comments, by lnyan, 2025-01-03)
- Show HN: Voxel Space – terrain rendering in less than 20 lines of code (6 points, 2 comments, by s-macke, 2017-09-26)
- Terrain rendering in less than 20 lines of code (3 points, 0 comments, by davidbarker, 2017-11-19)
- VoxelSpace – Terrain rendering algorithm in less than 20 lines of code (3 points, 2 comments, by peter_d_sherman, 2023-10-28)
- Commanche's Voxel-Space terrain rendering (1992) (2 points, 0 comments, by netgusto, 2020-01-02)
- Voxel space (1 points, 0 comments, by myth_drannon, 2018-10-11)
- Terrain rendering algorithm in less than 20 lines of code (1 points, 0 comments, by Audiophilip, 2022-12-01)