turbo/Kafka
Smallest possible C/++ GLSL framework (~550B) for demo-coding.
5 best points · 0 comments · 2 Hacker News posts · 24 GitHub stars · View on GitHub
Hacker News discussions
- Render OpenGL shaders with a 520 Byte Windows executable (5 points, 0 comments, by alphaneuron, 2016-11-09)
- C/++: A complete OpenGL GLSL renderer in 516 Bytes (4 points, 0 comments, by minxomat, 2016-11-29)